![]() On the other hand, if you’re looking into building an educational experience, you will prioritize interactions such as hand tracking, UI, multiple target devices, etc. For example, if you are building a game, you might want to focus on controller support, physics interactions, locomotion, etc. Here are some of the most important criteria you should consider before choosing your VR SDK for Unity, but remember, these criteria are also conditioned by your use case. How will the user of your VR app or game interact with the digital world you have created? This is the “ magic ” of your future VR or AR application. Now you're asking yourself how to get started with VR Interactions and are looking for VR tools. You have started your VR or AR project with Unity, maybe even a VR Game Development project, and you've already downloaded the Unity Hub, created your project, opened it, connected your VR device, and imported your 3D models. Have you recently started to implement Unity VR SDKs? Are you a beginner learning about Virtual Reality tools, software, and software development kits? Have you maybe followed our Unity VR tutorial on how to get started with Unity VR development? Now, you're probably ready to take the next step. Have you ever considered changing your preferred VR SDK? Are you curious about what you have been missing out on by not selecting another VR Interaction SDK for your project (especially after the release of Meta's new Presence Platform and VR Interaction SDK)? This article will give you the overview you need to decide about your best choice for your next VR Development project.
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